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Bellman-Ford algorithm

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The Bellman–Ford algorithm, sometimes referred to as the Label Correcting Algorithm, computes single-source shortest paths in a weighted digraph (where some of the edge weights may be negative). Dijkstra's algorithm accomplishes the same problem with a lower running time, but requires edge weights to be non-negative. Thus, Bellman–Ford is usually used only when there are negative edge weights.

According to Robert Sedgewick, "Negative weights are not merely a mathematical curiosity; [...] [they] arise in a natural way when we reduce other problems to shortest-paths problems,"[1] and he gives the specific example of a reduction from the NP-complete Hamilton-path problem. If a graph contains a cycle of total negative weight then arbitrarily low weights are achievable and so there's no solution; Bellman-Ford detects this case.

Bellman-Ford is in its basic structure very similar to Dijkstra's algorithm, but instead of greedily selecting the minimum-weight node not yet processed to relax, it simply relaxes all the edges, and does this |V| − 1 times, where |V| is the number of vertices in the graph. The repetitions allow minimum distances to accurately propagate throughout the graph, since, in the absence of negative cycles, the shortest path can only visit each node at most once. Unlike the greedy approach, which depends on certain structural assumptions derived from positive weights, this straightforward approach extends to the general case.

Bellman–Ford runs in O(V·E) time, where V and E are the number of vertices and edges respectively.

procedure BellmanFord(list vertices, list edges, vertex source)
   // This implementation takes in a graph, represented as lists of vertices
   // and edges, and modifies the vertices so that their distance and
   // predecessor attributes store the shortest paths.

   // Step 1: Initialize graph
   for each vertex v in vertices:
       if v is source then v.distance := 0
       else v.distance := infinity
       v.predecessor := null
   
   // Step 2: relax edges repeatedly
   for i from 1 to size(vertices)-1:       
       for each edge uv in edges:
           u := uv.source
           v := uv.destination             // uv is the edge from u to v
           if v.distance > u.distance + uv.weight:
               v.distance := u.distance + uv.weight
               v.predecessor := u

   // Step 3: check for negative-weight cycles
   for each edge uv in edges:
       u := uv.source
       v := uv.destination
       if v.distance > u.distance + uv.weight:
           error "Graph contains a negative-weight cycle"

Contents

Proof of correctness

The correctness of the algorithm can be shown by induction. The precise statement shown by induction is:

Lemma. After i repetitions of for cycle:

  • If Distance(u) is not infinity, it is equal to the length of some path from s to u;
  • If there is a path from s to u with at most i edges, then Distance(u) is at most the length of the shortest path from s to u with at most i edges.

Proof. For the base case of induction, consider i=0 and the moment before for cycle is executed for the first time. Then, for the source vertex, source.distance = 0, which is correct. For other vertices u, u.distance = infinity, which is also correct because there is no path from source to u with 0 edges.

For the inductive case, we first prove the first part. Consider a moment when a vertex's distance is updated by v.distance := u.distance + uv.weight. By inductive assumption, u.distance is the length of some path from source to u. Then u.distance + uv.weight is the length of the path from source to v that follows the path from source to u and then goes to v.

For the second part, consider the shortest path from source to u with at most i edges. Let v be the last vertex before u on this path. Then, the part of the path from source to v is the shortest path from source to v with at most i-1 edges. By inductive assumption, v.distance after i-1 cycles is at most the length of this path. Therefore, uv.weight + v.distance is at most the length of the path from s to u. In the ith cycle, u.distance gets compared with uv.weight + v.distance, and is set equal to it if uv.weight + v.distance was smaller. Therefore, after i cycles, u.distance is at most the length of the shortest path from source to u that uses at most i edges.

When i equals the number of vertices in the graph, each path will be the shortest path overall, unless there are negative-weight cycles. If a negative-weight cycle exists and is accessible from the source, then given any walk, a shorter one exists, so there is no shortest walk. Otherwise, the shortest walk will not include any cycles (because going around a cycle would make the walk shorter), so each shortest path visits each vertex at most once, and its number of edges is less than the number of vertices in the graph.

Applications in routing

A distributed variant of Bellman–Ford algorithm is used in distance-vector routing protocols, for example the Routing Information Protocol (RIP). The algorithm is distributed because it involves a number of nodes (routers) within an Autonomous system, a collection of IP networks typically owned by an ISP. It consists of the following steps:

  1. Each node calculates the distances between itself and all other nodes within the AS and stores this information as a table.
  2. Each node sends its table to all neighboring nodes.
  3. When a node receives distance tables from its neighbors, it calculates the shortest routes to all other nodes and updates its own table to reflect any changes.

The main disadvantages of Bellman–Ford algorithm in this setting are

  • Does not scale well
  • Changes in network topology are not reflected quickly since updates are spread node-by-node.
  • Counting to infinity (if link or node failures render a node unreachable from some set of other nodes, those nodes may spend forever gradually increasing their estimates of the distance to it, and in the meantime there may be routing loops)

Implementation

The following program implements the Bellman–Ford algorithm in C.

#include <limits.h>
#include <stdio.h>
#include <stdlib.h>

/* Let INFINITY be an integer value not likely to be
   confused with a real weight, even a negative one. */
#define INFINITY ((1 << 14)-1)

typedef struct {
    int source;
    int dest;
    int weight;
} Edge;

void BellmanFord(Edge edges[], int edgecount, int nodecount, int source)
{
    int *distance = malloc(nodecount * sizeof *distance);
    int i, j;
    for (i=0; i < nodecount; ++i)
      distance[i] = INFINITY;
    distance[source] = 0;

    for (i=0; i < nodecount; ++i) {
        for (j=0; j < edgecount; ++j) {
            if (distance[edges[j].source] != INFINITY) {
                int new_distance = distance[edges[j].source] + edges[j].weight;
                if (new_distance < distance[edges[j].dest])
                  distance[edges[j].dest] = new_distance;
            }
        }
    }

    for (i=0; i < edgecount; ++i) {
        if (distance[edges[i].dest] > distance[edges[i].source] + edges[i].weight) {
            puts("Negative edge weight cycles detected!");
            free(distance);
            return;
        }
    }

    for (i=0; i < nodecount; ++i) {
        printf("The shortest distance between nodes %d and %d is %d\n",
            source, i, distance[i]);
    }
    free(distance);
    return;
}

int main(void)
{
    /* This test case should produce the distances 2, 4, 7, -2, and 0. */
    Edge edges[10] = {{0,1, 5}, {0,2, 8}, {0,3, -4}, {1,0, -2},
                      {2,1, -3}, {2,3, 9}, {3,1, 7}, {3,4, 2},
                      {4,0, 6}, {4,2, 7}};
    BellmanFord(edges, 10, 5, 4);
    return 0;
}

References

  1. ^ Robert Sedgewick. Algorithms in Java. Third Edition. ISBN 0-201-36121-3. Section 21.7: Negative Edge Weights. http://safari.oreilly.com/0201361213/ch21lev1sec7


External links

de:Bellman-Ford-Algorithmus es:Algoritmo de Bellman-Ford fr:Algorithme de Ford-Bellman ko:벨만-포드 알고리즘 it:Algoritmo di Bellman-Ford he:אלגוריתם בלמן-פורד pl:Algorytm Bellmana-Forda pt:Algoritmo de Bellman-Ford ru:Алгоритм Беллмана — Форда vi:Thuật toán Bellman-Ford

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