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A design pattern is a formal way of documenting successful solutions to problems. The idea was introduced by the architect Christopher Alexander and has been adapted for various other disciplines.
Main article
- Pattern language - cross-domain analysis and overview of design patterns and pattern languages.
Domain-specific articles
Book titles
- A Pattern Language by Christopher Alexander, with patterns for the design of towns and buildings (architecture).
- Design Patterns ("Gang-of-four book") by Erich Gamma et al, with patterns for object-oriented programming (software engineering).
- Designing Interfaces by Jenifer Tidwell, with patterns for interaction design
- Head First Design Patterns by Eric Freeman and Elisabeth Freeman, a book that explains design patterns in an interesting and simple way
See also
- Style guide, repeatable graphic design elements and styles.
ja:デザインパターン
pl:Wzorzec projektowy th:ดีไซน์แพตเทิร์น vi:Mẫu thiết kế
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