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Design pattern

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A design pattern is a formal way of documenting successful solutions to problems. The idea was introduced by the architect Christopher Alexander and has been adapted for various other disciplines.

Contents

Main article

  • Pattern language - cross-domain analysis and overview of design patterns and pattern languages.

Domain-specific articles

Book titles

  • A Pattern Language by Christopher Alexander, with patterns for the design of towns and buildings (architecture).
  • Design Patterns ("Gang-of-four book") by Erich Gamma et al, with patterns for object-oriented programming (software engineering).
  • Designing Interfaces by Jenifer Tidwell, with patterns for interaction design
  • Head First Design Patterns by Eric Freeman and Elisabeth Freeman, a book that explains design patterns in an interesting and simple way

See also

  • Style guide, repeatable graphic design elements and styles.

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