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Displacement (vector)

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In physics, displacement is the vector that specifies the position of a point or a particle in reference to an origin or to a previous position. The vector directs from the reference point to the current position.

Image:Distancedisplacement.svg
Displacement vector versus distance traveled along a path

When the reference point is the origin of the chosen coordinate system, the displacement vector is better referred to as the position vector, which expresses position by the straight line directed from the previous position to the current position, as opposed to the scalar quantity distance which expresses only the length. This use of displacement vector can describe the complete motion as well as the path of the particle.

When the reference point is a previous position of the particle, the displacement vector indicates the sense of movement by a vector directing from the previous position to the current position. This use of displacement vector is useful for defining the velocity and acceleration vectors of the particle.

By plotting the displacement, relative to the starting point, against time on a position vs. time graph, the average velocity or the instantaneous velocity can be found by taking the slope of the graph or the derivative of the graph, respectively.

In dealing with the motion of a rigid/firm body, the term displacement may also include the rotations of the body.

Contents

Distance Traveled

If the displacement of an object is described by a vector function

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf{r}(t):\R \to \mathrm{V}^n

, then the distance traveled as a function of Failed to parse (Missing texvc executable; please see math/README to configure.): t

is described by the integral of one with respect to arc length.
Failed to parse (Missing texvc executable; please see math/README to configure.): s(t)=\int_{0}^{t}1\,\mathrm{d}s

where

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathrm{d}s
is the arc length differential

The arc length differential is described by the following equation:

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathrm{d}s=\left|\mathbf{r}'(t)\right|\,\mathrm{d}t=\left|\mathbf{v}(t)\right|\,\mathrm{d}t=v(t)\,\mathrm{d}(t)

where

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf{v}(t)
is velocity
Failed to parse (Missing texvc executable; please see math/README to configure.): v(t)\,
is speed

Calculating displacement

Main article: SUVAT equations
Further information: Equations of motion

To calculate displacement all vectors and scalars must be taken into consideration [1][2][3]. The following formula is used to calculate displacement , Failed to parse (Missing texvc executable; please see math/README to configure.): s [1][2].

Failed to parse (Missing texvc executable; please see math/README to configure.): s = {ut+{1\over 2}at^2}

[1][2]

Where:[3]
Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf{u}

Initial velocity

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf{v}

Final speed 

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf{a}

Acceleration

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf{t}


Time

Displacement and the Equations of Motion


Further information: Equations of motion


The three main equations of motion can be used to calculate displacement [1][2][3]
They are:
Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf s = {ut+{1\over 2}at^2}

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf{v} = u + at

Failed to parse (Missing texvc executable; please see math/README to configure.): \mathbf {v^2} = u^2+2as



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