Freeciv
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Categories: Free, open source strategy games | 1996 video games | 4X video games | Linux games | Mac OS X games | Windows games | Civilization franchise | Fanmade computer game remakes and sequels | Turn-based strategy video games | Open source video games | Panhistorical video games | Isometric video games | Cooperative video games | Free games
Freeciv is a multiplayer, turn-based strategy game for workstations and personal computers inspired by the commercial proprietary Sid Meier's Civilization series. The latest stable version of Freeciv is 2.1.3, released on January 23, 2008. The game's default settings are closest to Civilization 2, both in gameplay and graphics (including the units and the isometric grid). Freeciv is included with most desktop Linux distributions, and continually rated as one of the best available free/open source games.[1] Released under the GNU General Public License, Freeciv is free software.
DescriptionPlayers take the role of a tribe leader in 4000 BC and have to guide their people through the centuries. Over time, new technologies are discovered, which allow the construction of new city buildings and the deployment of new units. Players can wage war on one another or form diplomatic relationships. The game ends when one civilization has eradicated all others, accomplished the goal of space colonization, or at a certain deadline. If more than one civilization remains at the deadline, the player with the highest score wins. Points are awarded for the size of a civilization, its wealth, and cultural and scientific advances. DesignFreeciv is very configurable, down to the specific rules, so it can be played in Freeciv (default) mode, Civilization, Civilization II, or in a custom mode. One or several players act as game administrators and can configure the game rules. Typically modified rules are:
Graphics and sounds can be replaced; there are isometric, two-dimensional and hexagonal graphics packages (tilesets). Freeciv uses TCP/IP networking and all games connect to a centralized server; Freeciv allows players to run a server on their own machine against artificial intelligence (AI) computer players in addition to multiplayer games versus other humans. In releases before the 2.0 release, AI players could not engage in diplomatic relationships with human players. Under the current release, AI players will engage in a very predictable, rules-based diplomacy. While the game is turn based, human players move simultaneously. The AI players move separately, partly at the start of a turn, partly at the end. Freeciv has a map and scenario editor called Civworld available as a separate download. Civworld is being integrated into the main release for the planned 2.2 version, and development snapshots as of 2007 already have some map editing capabilities built-in.[2] Freeciv most resembles Civilization II, with some improvements. For example:
Freeciv omits features available in the original Civilization II, including:
CompatibilityOriginally developed on IRIX, Freeciv has been reported to run on Linux, Microsoft Windows, Mac OS X and Solaris, along with a large number of other operating systems including Ultrix, QNX, OS/2, Cygwin, AmigaOS, ZETA, SkyOS and various BSDs. Freeciv is included with many popular Linux distributions. See alsoReferencesExternal linksWikimedia Commons has media related to:
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