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Grand Theft Auto IV

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Grand Theft Auto IV

Grand Theft Auto IV box art
Developer(s) Rockstar North
Publisher(s) Rockstar Games
Distributor(s) Take-Two Interactive
Series Grand Theft Auto
Engine RAGE
Platform(s) PlayStation 3, Xbox 360
Release date 29 April, 2008
Genre(s) Action-adventure
Mode(s) Single player, multiplayer
Rating(s) OFLC: MA15+[1]
USK: 18[2]
Media Blu-ray Disc, DVD-DL
Input methods Gamepad

Grand Theft Auto IV (also known as GTA IV and GTA 4) will be the ninth game, and the first in the fourth generation of the Grand Theft Auto video game franchise. It will be released worldwide on Tuesday, 29 April 2008 for both the PlayStation 3 and Xbox 360.[3] The game is set in a redesigned Liberty City, based heavily on New York City and New Jersey. The game runs on the RAGE game engine, which also powered Rockstar Games presents Table Tennis.[4] The game is being written by Rockstar co-founder Dan Houser.

Contents

Development

According to Janco Partners analyst Mike Hickey, a financial consultant for Take-Two Interactive Software, around 150 game developers are working on Grand Theft Auto IV. He also remarked that Rockstar Games is "fully capable of ushering in an entertainment experience categorically superior to the prior cycle’s GTA product."[5]

Rockstar Games initially appeared to be committed to the 16 October 2007 release date. However, Wedbush Morgan analyst Michael Pachter suggested that Take-Two may choose to delay the release of the game in order to boost its financial results for 2008 and to avoid competing with the release of other highly anticipated titles. [6] Rockstar responded by saying that Grand Theft Auto IV was still on track for release in "late October".[7]

On 2 August 2007, Take-Two announced that Grand Theft Auto IV would miss its original release date of 16 October 2007 contrary to their previous statements, and would be delayed to their second fiscal quarter (February–April) of 2008. Their stated reason for the date change was "due to additional development time required to complete the title."[8] In a later conference call with investors, Take-Two's Strauss Zelnick attributed the delay to "almost strictly technological problems... not problems, but challenges."[9] It was revealed that technical difficulties with the PlayStation 3 version of the game was a contributing factor to the delay.[10]

On 24 January 2008, Take-Two announced that Grand Theft Auto IV would be released on 29 April 2008.[3]

Marketing

As the release date approaches, Rockstar has been marketing the game heavily. Rockstar's marketing has come in many forms, including television ads, internet video, viral marketing and a redesigned web site.

Synopsis

Plot

Nikolai "Niko" Bellic is Eastern European, between 28 and 32 years of age and has come to Liberty City to pursue the "American Dream". Niko was persuaded to move to Liberty City by his cousin Roman, who claimed in multiple e-mails to Niko that he was living a fabulous life, with a mansion, women, hot tubs and sports cars. Roman's claims turn out to be lies to hide his own failures, however, and in reality he only owns a small taxi business, which he wants Niko to work for.

Roman is the only person Niko knows in Liberty City to begin with, and is one of his major connections in the first part of the game. Niko is a tough character, whereas Roman is friendly. Roman is heavily in debt and a lot of people are after him. He desperately needs Niko's support, hence the reason he deceived Niko into travelling to Liberty City. They are constantly bickering. It is later revealed that Niko has also been avoiding other, as yet undisclosed, problems at home.

According to Dan Houser, "virtually none of the characters from the previous games are returning, as a lot of them are dead anyway."[11]

Gameplay

Titles in the GTA series have traditionally been heavily mission based (fixed missions must be completed to progress through each game), but the freedom to explore and play outside of the set missions in GTA IV will now be more relevant to progress through the game, according to comments by a Rockstar spokesperson: "We're really trying to blur the line between on-[mission] and off-mission. So storyline, and what you do outside [it], and how those two things influence each other."[12]

An Xbox 360 preview of Grand Theft Auto IV published in the May 2007 issue of Game Informer reveals that the storyline begins with Bellic standing inside the taxi depot (which Roman operates in the borough of Broker in a converted industrial garage), working at a cluttered desk in a shabby environment. Bellic walks to a brownstone house in Broker, where he pushes open the door and pulls out his pistol—the living room, however, is not occupied.

He pushes his way through the back door and smashes the window of a red four-door car using his elbow. The broken glass falls onto the street and the seat of the car, as Bellic unlocks it from the inside. He hot-wires the car and sets off to his next destination. The camera angle behind the car is closer to the vehicle than in previous GTA titles, which enables more detail on the car to be seen. After selecting a radio station, Bellic navigates to a section of the BOABO arriving at a dockside. Pigeons and waves can be heard in the distance.

Bellic then pulls out his phone, which has options for phone book, messages, organiser and camera on its LCD screen. He selects phone book, and he is then presented with another set of options: City Contact, Docks Friend, and Cab Contact. After a brief conversation, he informs the receiver to meet him at the docks.

There is a mission previewed called "To Live and Die in Alderney", which is the second part of "Truck Hustle". The second mission is called "Jamaican Heat", and acts as a tutorial for the new cover/targeting system. The third mission is called "Jacob's Ladder", and the fourth mission is called "Harbouring a Grudge". This mission introduces an Irish character called Patrick McReary, who is related to Francis.

Driving View: Outside car (close to car), Outside car 2 (far from car), Road view, Cinematic View, Dashboard view.

Locations and setting

Image:Taxibepot.jpg
Niko outside Roman's taxi depot in Broker.[13]

Grand Theft Auto IV takes place in a redesigned Liberty City consisting of five boroughs; four of the boroughs of New York City and New Jersey. Broker is the equivalent of Brooklyn, Queens is Dukes, the Bronx is Bohan, Manhattan is Algonquin, and New Jersey is Alderney (after the Channel Island of the same name). A Staten Island-esque area will not be featured in the game for the reason that Rockstar Games believes it would not be fun to play there. Dan Houser states that there would not be any "dead spots" or "irrelevant space" within Liberty City such as the wide open deserts in Grand Theft Auto: San Andreas.

The total area of the map is smaller than Grand Theft Auto: San Andreas, but the new rendition of Liberty City will be far more detailed and is the largest individual city in the Grand Theft Auto series.[13] According to the Official PlayStation 2 Magazine (UK edition), "to get from one side of the new and improved Liberty City to the other will take you at least an hour." Rockstar Games has stated that it is the biggest single city in a Grand Theft Auto game yet, and although smaller than "San Andreas", it is comparable to it in terms of scope when "the level of verticality of the city, the number of buildings you can go into, and the level of detail in those buildings" are taken into account.[12] Eventually, the player will be able to lead Niko to cross the Brooklyn, Manhattan, and Williamsburg bridges and explore.

Screenshots reveal that the Brighton Beach area is renamed as "Hove Beach" from Brighton and Hove, the English city from which the area gets its name; Coney Island is renamed as "Carney Island"; Central Park is renamed "Middle Park". The "Statue of Happiness" is the game's equivalent of the Statue of Liberty; "Star Junction" is Times Square; "BOABO" (Beneath the Offramp of the Algonquin Bridge Overpass) is DUMBO; the "Thornton Building" is the Flatiron Building; and "Twitchins" is Brooklyn's Domino Sugar Factory; the "GetaLife" building is the MetLife Building; the "Booth Tunnel" is the Lincoln Tunnel. Other structures include the Coney Island Cyclone, the Chrysler Building, and the Empire State Building.

Characters

Differences from previous Grand Theft Auto games

Technical

Languages
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